[complaint] [idea] the egg system needs a revamp. we cant discard eggs and we can have new eggs forced into our inventory before the hatch animation plays

ok so this is a complaint but i figured i would pair it with an idea on how it could be better cause nobody likes unconstructive complaining

problem: you cant discard eggs meaning you MUST hatch one before you can claim another one

problem: you actually hatch eggs a good minute or two before the animation appears

problem: you can claim a new egg before the one in your incubator has played its hatched animation meaning that its entirely possible (and very likely if your walking around stop dense areas) that the following will occur: current egg reaches its KM target and leaves the incubator > you spin a stop and claim a new 5km egg (its always 5km...) > a minute later you get an animation showing you that your egg hatched > you open egg inventory and see you are at 9/9

solution:when we receive an egg from a gift but our bag is full give us a prompt asking if we want to accept it or not and if we say yes to it it goes into our bag as egg 10/9, aka an overflow slot. there are screenshots of people on this sub being at 10/9 so this is already doable. this will let those of us who want a 7km egg to take the next empty slot to do so without having to monitor our incubator like a hawk or stop spinning stuff for 10-20 minutes if an egg is close to hatching. how it is is a bad mechanic and it feels punishing to not closely monitor our incubators relentlessly



Submitted August 13, 2018 at 08:40AM by 131177 https://www.reddit.com/r/pokemongo/comments/96w2mq/complaint_idea_the_egg_system_needs_a_revamp_we/?utm_source=ifttt

0 comments:

Post a Comment

My Instagram